Michigan State University
Michigan State University
Department of Art, Art History, and Design
Rebecca Tegtmeyer
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tegtmeyer.jpgAssociate Professor
Graphic Design
26C Kresge Art Center
P 517-432-1613



Rebecca Tegtmeyer is a graphic design educator and practitioner. Through her active research, writing, making, and teaching agenda she investigates the role of a designer and the design process through a variety of forms—from static to dynamic, time-based to print. Working both individually and collaboratively she approaches design as a catalyst in facilitating systems that preserve, protect, and provide—further extending the capabilities and responsibilities of a designer in today’s complex world.

Currently, Rebecca is an Assistant Professor in the Department of Art, Art History, and Design at Michigan State University. Prior to entering academics, she worked at Willoughby Design, a boutique design studio, followed by Kuhn & Wittenborn, an integrated marketing agency, before working at Hallmark Cards Inc. for seven years. At Hallmark she had various roles that primarily involved managing product development and designers in merchandising, marketing, and in-house communications.

At Michigan State University she teaches undergraduates and graduates in the areas of interaction design, motion design, typography, user experience and branding design. She is an active contributor to both the new BFA in Graphic Design curriculum and the new BA in Experience Architecture degree program.

Rebecca has presented at several international and national conferences organized by the highest-ranking organizations in the design field such as: UCDA (University and College Designers Association), Cumulus Association(International Association of Universities and Colleges of Art, Design and Media), DRS (Design Research Society), EAD (European Academy of Design) and the AIGA Design Educator's Community. Rebecca is a three-time alumni of DesignInquiry, a non-profit educational organization devoted to researching design issues in intensive team-based gatherings. Currently, she is on the organizing committee for the MODE (Motion Design Education) Summit, contributing to the past summits held in 2015 in Dublin and 2017 held in Columbus, OH.

Rebecca holds a BFA in Visual Communication from the University of Kansas and a Master of Graphic Design (MGD) from NC State University College of Design.



For the past three-years Cat Normoyle (Assistant Professor, Memphis College of Art) and I have been practicing a critical and speculative approach to design making and research. Our research uses present technologies to speculate future possibilities for remote design collaboration, where interactions and exchanges are limited to those mediated by technological devices. 

This research was initiated with a survey we conducted of the current tools available for collaboration that takes place in a digital space. Our findings led us to question whether these same tools could support a remote collaborative making process that takes place in the physical space. As a response to these inquiries, we built and tested multiple robots to function as an additional tool in augmenting the remote-collaborative making process.


Over the years, myself and Marty Maxwell Lane (Assistant Professor, University of Arkansas) have worked together collaboratively on a wide range of projects, both in research and teaching. For over the last year and a half we have been working diligently on a book that offers a collection of case studies and information pertaining to Collaborations in Graphic Design Education. These case studies are drawn from our peers and colleagues in Graphic Design representing various institutions across the United States and beyond. We conducted a call for proposals and received an overwhelming response of 79 submissions, from there we have narrowed down to the best 20 case studies to be included in our forthcoming book to be published by Bloomsbury in 2019.